Android Applications Development

Program Name

CASBEC - Faculty of Engineering - Cairo Univ.

Android Applications Development (556 Views)


Computer Software



Starts Within


Branches available

(Total Program Hours)

42 Hours

Max Participants


Processing Time

2 Days

Program Type


Schedule Days

Sun Tue Thu


  • Price: 1,500 (EGP) - Price Including Material
  • Days Per week : 3 Days
  • Lecture Duration: 3:00 Hours
  • Class Time: Morning
  • Accredited by: Cairo University
  • Pace : Half Day Training
  • Installment : No


Expand your mobile app reach through this Android development and programming training course. Android’s open source platform offers compatibility with a wide range of devices, which provide global access to the mobile market. Revolutionize your organization by delivering robust business applications for Android phones and tablets and integrate them with enterprise systems.

Details & Documents

Introducing the Android Platform

  • Establishing the development environment
  • Analyzing components of the architecture
  • Leveraging Application Fundamentals
Building mobile applications
  • Creating activities to process user input
  • Implementing views to build the User Interface (UI)
  • Packaging applications for deployment
  • Developing unit tests
Supporting asynchronous behavior
  • Performing background tasks with services
  • Communicating with intents
  • Creating User Interfaces
Selecting visual components
  • Building the layout
  • Connecting a view to an activity
  • Positioning form elements
Working with resource declarations
  • Declaring component definitions and layouts
  • Handling multiple screen resolutions
  • Localizing applications
  • Processing User Input
Communicating with the user
  • Creating and displaying Toast
  • Generating status bar notifications
  • Logging key application events
Interacting with the UI
  • Responding to user input events
  • Launching activities with intents
  • Writing Java event handlers
  • Generating context and option menus
Managing the activity life cycle
  • Integrating with the Android system
  • Persisting data in response to notifications
  • Persisting Application Data
Selecting storage options
  • Contrasting internal and external storage locations
  • Saving application configuration with SharedPreferences
Manipulating the SQLite database
  • Executing queries to locate information
  • Specifying column selections with projections
Consuming and creating content providers
  • Accessing shared data resources
  • Addressing content providers with URIs
  • Maintaining System Responsiveness
Avoiding Application Not Responding (ANR) errors
  • Unloading the UI thread
  • Designing for asynchronous execution
Building background services
  • Launching IntentServices
  • Declaring services in the manifest
  • Exchanging Data over the Internet
Interacting with server-side applications
  • Synchronizing Android devices with servers
  • Communicating via HTTP clients
Developing clients for web services
  • Connecting to RESTful services
  • Creating and parsing JSON
  • Enhancing the User Experience
Incorporating the Action Bar
  • Manipulating objects with drag and drop
  • Supporting orientation and multiple screen resolutions with resources
  • Combining fragments into a multi-pane UI
Leveraging geolocation and mapping capabilities
  • Plotting positions on Google Maps
  • Establishing location 

Terms & Conditions


Refund & Cancellation